Seems like there is a new story about 3D technologies every other day now. The New Media Consortium’s Horizon Report 2014: Higher Education Edition identifies 3D printing as one the most important developments in educational technology for higher education, with a time-to-adoption horizon of two to three years.
Dian Schaffhauser, a Senior Contributing Editor at Campus Technology, reported last year on the growing sophistication of printing your own 3D learning objects. Uses range from teaching students about production processes to the creation of orthotics for disabled students, which is enabling real world experiences for students without leaving the classroom. Just a couple of months ago, Gigaom a leading global voice on digital technologies reported on the potential for 3D printing to be markedly faster and larger, thus enabling another round of innovation.
So in this context of rapid change, The Education Studio at Macquarie University and Museums and Galleries NSW are pleased to announce that on the 8 July 2014 they will be hosting a one-day symposium on Exploring 3D technologies in museums and in learning and teaching. This event will bring together leading practitioners and professionals from across the Museum, Gallery and Higher Education sectors to explore the possibilities and applications of 3D technologies.
A Revolution for Educational and Museum Experiences
With 3D, the digital and physical ‘flip-flop’ to build a deeper form of engagement between students, teachers, visitors, museums, galleries and objects. Museums and galleries have long struggled with creating a ‘digital’ presence, concerned that it removes the tactile experience of objects which is essential to visitor involvement. Meanwhile, educators in many disciplines seek ways to bring this authentic experience into the classroom, whether face-to-face or off-campus.
The process of 3D – scanning, manipulating, printing and visualising – harnesses what has already existed in museums and galleries and classrooms: the social quality of objects. Beyond simple replication, individuals, students, teachers and communities are now creating, remixing and sharing models of objects that take on a creative life of their own.
The day-long Symposium will commence with a keynote from Larry Johnson, Chief Executive of the New Media Consortium and founder of the Horizon Project, which produces the acclaimed series of Horizon Reports that are used by well over a million educators in more than 150 countries. Larry is a great speaker and an acknowledged expert on emerging technology and its impacts on society and education. He speaks regularly on the topics of creativity, innovation and technology trends, and has written five books, seven chapters and has published more than 50 papers and research reports on the topic.
If you are interested in participating in this event, please register your interest by emailing: email@example.com